obstacles/interactions/enemy's
This update features some bright sparkly new obstacles and player interactions. Firstly this update includes a health system for the player in addition this health system has interactions with the new obstacles.
Some of the new interaction previously mentioned include an enemy that acts like a ghost from Mario in the sense that it phases through the map and heat seeks the player but they only spawn in one of the maps worlds. In addition the two obstacles the lava pit and moving laser beam has been added into the game.
Another feature of the update is also a exit for he map has been added to allow the player to win as well as secondary objects through out the map like a key to the locked door hiding the exit.
Feedback: the general consensus was that the spooky Mario ghosts where too fast and caught the player to fast so there speed was dial down to levels the testers said was ok
Retro
Status | In development |
Author | utas_thomas |
Genre | Platformer |
More posts
- Documentation+ User Guide50 days ago
- level blocking rework+ ui+ graphics+ puzzles+ name change+ concept statement cha...57 days ago
- movement + world building78 days ago
- Movement 19/09/202485 days ago
- Game Treatment92 days ago
- competitive analyisis92 days ago
- concept creation92 days ago
- concept statement + title +gerne92 days ago
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